Texturing Faces with Substance Painter

Beginner, Theory, Practical

A 3-hour class looking at powerful procedural techniques to create an albedo for a face using Substance Painter. We cover the following topics:

  • The research by CG artists into skin color.
  • How the different layers of the skin impact skin color.
  • Procedural techniques to quickly build a strong albedo base.
  • Using the Mask Editor of Substance Painter effectively and creatively.
  • What details need to be manually painted and how.
  • The impact of the roughness on the final result.