An interview with Guillaume Tiberghien. At the time of recording, Guillaume is employed at Keos Masons and has been producing 3d art for the last 16 years and is very passionate about creating stylized characters. Guillaume worked for Ubisoft, Eidos Montreal and many other studios in-house. For the last few years he’s been part of the Keos Masons crew where he has created characters for many projects including Fortnite.
Laura and Guillaume unpack his career, discuss a lot of his character art pieces, talk of his artistic interests and his creative process.
This class is reserved for members.