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Note for timestamp 1:19:10 Exporting our panels out of zbrush
Laura turns off GRPS via: [Tool Menu: Export: GRPS]
For my Zbrush 2022, I had to find this option under [Preferences Menu: ImportExport: Export: Grp]
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Question: Should we turn on SmoothNormals? / Do we have to worry about normals at all?
Hi Laura,
I have been loving all the content at outgang. Outstanding work!
I am very interested in being able to do this starting in Blender with a quickly extracted mesh, and ending in marvelous designer. I have Quad remesher, and 20 + years of experience, unfortunately I can’t seem to escape marvelous not being able to calculate the seams even with a beautiful topology. Is there a chance you could do this content working from Blender out, please?
Thanks for all your amazing content.
Jacob
Hey Jacob, yeah I’ll think about that. I’m moving more and more towards Blender as my go-to 3d software for sculpting and other things. Even from Zbrush, some panels just randomly don’t seem to work with this pipeline for no apparent reason. When you mention that MD doesn’t calculate the seams, is that across different panels/garments? In other words, how general is this of an issue for you?
Hi Laura!
Even after the clean up i still get “Could not recognize UV borderline correctly. Please check the UV with other software”
I’m trying to import a blazer into marvelous. Do i have to erase the geometry of the inside of the blazer? I want it to be open
I