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Likeness Sketching in Blender

Fundamentals, Practical

Description
How to sculpt a likeness in Blender. This class covers the following points:
  • Understanding primary, secondary and tertiary shapes.
  • Developing general sculpting skills.
  • Observation skills vs anatomy knowledge.
  • What truly defines a good reference.
  • Reading the shading and planes in references.
  • Facial measurements and anthropometry
  • Sculpting eyelids and eyes.
  • Blender camera FOV.

This class is reserved for members.

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