Likeness Sketching in Blender
Fundamentals, Practical
Description
How to sculpt a likeness in Blender. This class covers the following points:
- Understanding primary, secondary and tertiary shapes.
- Developing general sculpting skills.
- Observation skills vs anatomy knowledge.
- What truly defines a good reference.
- Reading the shading and planes in references.
- Facial measurements and anthropometry
- Sculpting eyelids and eyes.
- Blender camera FOV.
This class is reserved for members.