Low-Res Basics

Beginner, Theory

A deep dive through the very basics of what a character low-res is. We cover:


  • We define what polygons, quads, edge loops and poles are.
  • We talk about proper edge flow for a head.
  • We discuss how important edge loops and quad-based topologies are.
  • We talk about proper edge flow in the context of ball joints and hinge joints.