The Pixel and Value Processor Nodes

Fundamentals, Practical

Description
A full introduction to everything you need to know about both the Pixel Processor and Value Processor nodes of Substance Designer to be able to create your first function graphs. During this class we’ll cover the following:

  • Examples of what can be created using the processor nodes that wouldn’t be possible to do otherwise.
  • The fundamental workflow at the heart of the pixel and value processor nodes.
  • The different value types: Floats, Integers, Booleans and Strings.
  • Essential nodes such as Swizzle, Vector and Cast nodes.
  • Graph logic using If-Else and comparison statements.
  • The mindset behind solving a processor creation challenge.

Discussion

3 comments

  1. Larisa Beliaeva says:

    I think it’s a really great lesson on basic node math. I have a little experience in Houdini and now I feel that it’s a bit funny that I always decomposed vectors to manipulate certain dimension when I could just do all the same math directly.

    1. Nice, Houdini is definitely on my list of things to learn. I’m jealous you know a little bit of it.

      1. Larisa Beliaeva says:

        Houdini is amazing! However, as I know, it’s still not in the list of standard software that is used in 3D character workflow.

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