Programming in Substance Designer

Advanced, Practical

Description

This class demonstrates how to program with Substance Designer by building a Kuwahara filter. We cover:


  • Converting pixel positions to coordinates.
  • Set/Sequence Nodes.
  • Controlling graph flow and avoiding code spaghettification.
  • Installing and using the Outgang helper function library.
  • Building a Kuwahara filter from scratch.

Kuwahara filter code reference

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